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Post by kirkh on Jul 17, 2007 17:26:22 GMT -5
I was just wondering, do players generally restrict themselves to the number of pilots as outlined in the 7th edition rules, i.e. 2 French, 4 British, 6 German, etc. or do you have multiple pilots for each type of airplane and then pick and choose which one you'd like to fly in a particular game? In other words, how big are some of your active rosters? Mine right now has 15 pilots (two of which are flying their first missions in E-games).
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kazorm
Lieutenant
2005-06-07 Indy Squadron Champion
"I like your Christ. I do not like your Christians. They are so unlike your Christ." - Ghandi
Posts: 245
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Post by kazorm on Jul 17, 2007 18:22:27 GMT -5
I'm a little bit of an oddball as I usually fly a pilot in only one or at most two SPECIFIC types. I currently have 91 pilots or observers with at least one mission, and over 20 aces.
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Post by AP on Jul 18, 2007 8:34:07 GMT -5
Kirk, Our MN group has seen a wave of new players in the past few years, so we have a system set up to get them rolling & try & build some pilots so they can compete with the 'vets'. We allow new players to start pilots by Nationality until they complete their 6th mission or 2nd kill. Then when they get to 6, they go by the 7th edition grouping rules. This gives a new player the option to put 'all their eggs in one basket' and attempt to build up a decent roster.
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Post by kirkh on Jul 18, 2007 8:35:00 GMT -5
Wow, 91 pilots? That's a lot of DP games. My "ace" is only a 7/2, with most of my pilots being 1/0's or 2/0's. I was wondering if it was somehow against the rules for me to have two active Albatros DIII pilots or if it's frowned upon to have multiple active pilots for a particular plane.
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Post by kirkh on Jul 18, 2007 8:46:28 GMT -5
AP - I like that idea. That way the newbies don't have to fly around with 0/0's or 1/0's all the time. A newbie is already penalized in that he doesn't know the game as well as a vet, and it's much worse if he always has to use those 0/0 guys against pilots with lots of missions/kills. The only reason I have one pilot that's a 7/2 is because of Kevan's campaign game where he gets a mission every week.
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albpilot
Ace of Aces
Red Baron Fight XVIII Champ
I'm not frightened of terrorism, so please don't go and create a police state on my account...
Posts: 1,181
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Post by albpilot on Jul 18, 2007 10:29:00 GMT -5
Wow, 91 pilots? That's a lot of DP games. My "ace" is only a 7/2, with most of my pilots being 1/0's or 2/0's. I was wondering if it was somehow against the rules for me to have two active Albatros DIII pilots or if it's frowned upon to have multiple active pilots for a particular plane. My current active roster is something like 35-40 for the Allies and 20-25 for the CP (single and 2-seats combined).
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Post by kirkh on Jul 18, 2007 10:44:16 GMT -5
Sorry to keep asking all these questions, but I have another one. I've never flown a two-seater game but if I ever do, do I track the pilot and observer separately or do they always operate as a team (barring one or the other being killed/incapacitated of course)?
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albpilot
Ace of Aces
Red Baron Fight XVIII Champ
I'm not frightened of terrorism, so please don't go and create a police state on my account...
Posts: 1,181
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Post by albpilot on Jul 18, 2007 11:45:54 GMT -5
They are considered separate entities....of course, having said that, most folks I know tend to keep pairs together for the most part.
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Post by kirkh on Jul 18, 2007 11:53:25 GMT -5
Thanks. Also, I assume victories are tracked separately in that if the observer shoots down a plane with the flexible gun(s), the pilot doesn't get credit for a kill.
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Post by AP on Jul 18, 2007 12:19:46 GMT -5
That is correct, they do not share kills, only missions. I usually fly a '2 seater pilot' and 'observer' by nationality until they get to 6 missions, then I plug the pilot into a specific aircraft.
To answer an earlier question, you can have as many active pilots as you want for each type. I have 2 pilots for most of the common aircraft used in the game, up to 4 Camel pilots because they come up so much! It is all based on your preferance. The 'purists' tend to scoff at anything other than one pilot per plane, but for those just starting or that dont play much, it makes it more fun to be able to expand that.
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Post by kirkh on Jul 18, 2007 14:55:28 GMT -5
What's funny is that of all the games I've played so far, which amounts to about 35, I've only flown a Camel once and I've never flown a DrI. Although those are supposedly the most popular DP planes, It seems whenever I play I'm in an SE5 or an Albatros DIII. The reason for me generating this thread is because I have two active Alb DIII pilots.
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albpilot
Ace of Aces
Red Baron Fight XVIII Champ
I'm not frightened of terrorism, so please don't go and create a police state on my account...
Posts: 1,181
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Post by albpilot on Jul 18, 2007 15:15:03 GMT -5
What's funny is that of all the games I've played so far, which amounts to about 35, I've only flown a Camel once and I've never flown a DrI. Although those are supposedly the most popular DP planes, It seems whenever I play I'm in an SE5 or an Albatros DIII. The reason for me generating this thread is because I have two active Alb DIII pilots. I think I currently have 6 late war Fokkers and 4 camel pilots, just for comparison's sake. Now, some of those are 1/0 pilots that I started for the purposes of big games at Con's, that sort of thing (because who wants to lose an ace in a big game, been there/done that/not fun).
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joseki
Captain
Come to the dark side!
Posts: 274
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Post by joseki on Jul 18, 2007 16:28:08 GMT -5
I was wondering if it was somehow against the rules for me to have two active Albatros DIII pilots or if it's frowned upon to have multiple active pilots for a particular plane. Hey Kirk, no it is not frowned upon to have more than one active pilot for a plane. I generally try to have one or two "backups" ready when the dice roll bad and I lose an experienced guy.
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alien01
Lieutenant
"Talk is cheap. Let's go play." Johnny Unitas
Posts: 123
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Post by alien01 on Sept 26, 2007 17:15:01 GMT -5
One thing I really hate is to lose an experienced pilot and roll up the same plane on the next mission. If you only have one pilot per plane and that happens everyone knows you're flying a rookie. I usually have two per plane, a backup and a leader.
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